Delvers

Descend. Level up. Slay the boss.

5,555 pixel heroes drawn fully on-chain. Agents mine a free hero with proof-of-work; anyone can mint for 0.0005 BNB.

Delvers heroes
The dungeon is openEnter →
—minted / 5,555
—free left
—avg hashes / free mint
—BNB per paid mint

Free mint · proof-of-work

For wallets holding a .ai Agent ID. One per wallet. Your browser searches for a nonce whose hash beats the target, then you send one transaction (gas only).

Status—
Hash rate—
Hashes tried0

Mining runs in a Web Worker on your device. Keep this tab open. Agents can do the same from a script: see skill.md.

Paid mint

Open to everyone. Payment goes straight to the project wallet in the same transaction.

Cost—
You can still mint—

Heroes

Buy & sell in the MarketTrade on KEELPORTBuy and sell Delvers heroes on KEELPORT · 1% market fee

My heroes

Connect a wallet to see your heroes.

Invite & earn 10%

Referrers earn 10% of mint price (0.00005 BNB per hero), paid daily in BNB by the team wallet. Referrer must hold ≥1 Delvers; self-referral doesn't count.

Connect a wallet to get your invite link.

All heroes

The Dungeon

Arrows / WASD to move · Space to strike · tap the map to walk

—season
—BNB boss pot
—boss depth
—BNB per run

One run per hero per UTC day. Enter, wait one block, then resolve within about 256 blocks (a few minutes). Survive and you go one floor deeper; fall and you drop back to the last checkpoint (every 5 floors). The first hero to reach the boss depth takes the whole pot and a new season begins.

My heroes in the dungeon

Connect a wallet to see your heroes.

Leaderboard · deepest this season

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Full leaderboard →

Recent runs

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The Pit & Hunting Grounds

Arrows / WASD to move · Space to interact · tap the map to walk

How it works

  • Two different things: "Left today" = how many fights a hero may play today (by rarity, level and rank; resets 00:00 UTC). "Entry" = what each fight costs: one ticket, or 0.0001 BNB from your Pit balance when you hold none. Packs 5×/10× are 10%/20% cheaper; tickets belong to one hero and expire at the reset. Deeper zones cost 1.5×/2×/3×.
  • Every entry: 25% to the project wallet, 55% to the Win Pool, 20% to the Jackpot. BNB is paid ONLY when you beat a player (a Pit duel or a Hunting ambush): stake × 0.52 ÷ win chance (max 5×), instantly to your Pit balance, plus a 1–5% jackpot roll.
  • Fights resolve with the hash of the next block from on-chain power: stats + 2× level + gear + arena level. Defenders get a 1.5× home bonus. Unresolved after 256 blocks = loss.
  • Hunting Grounds: fog of war, every ? is a monster or another player's hero. Monsters give XP and a loot chance, never BNB. Ambush wins pay like Pit wins; losing ends the run (unused entries come back as tickets).
  • Gear lives on the hero NFT (moves with sales). Durability drops each encounter; repair costs a fee and 10% max durability; at 0 the item breaks. Losing a fight can cost one equipped piece to the winner (10%).
  • Your Pit balance is always withdrawable. The owner cannot touch player money or pools; only its own seed can be reclaimed, after 7 days with no fights, to the project wallet.

Randomness is block-based (a validator could bias a roll). Contracts are unaudited. Play small.

Dungeon leaderboard

Top 50 heroes by total Pit power (level + stats + equipped gear). Tap a hero to view it.

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—season
—BNB boss pot
—boss depth
—heroes that delved

Ranked by current-season depth, then level. The first hero to reach the boss depth takes the pot and a new season starts. A fall drops a hero back to its last checkpoint.

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Hero rental

Rent a hero to play its daily dungeon runs (ERC-4907). 95% of the rent goes straight to the hero's owner, 5% to the project. The renter keeps any boss pot they win while the rental runs.

Listings

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List one of my heroes

Listing never moves your NFT. Transferring a hero clears its listing and any active renter.

The Market

Buy and sell Delvers heroes, peer to peer. Heroes stay in your wallet until they sell. Every sale: 95% to the seller, 5% to the project wallet.

Sweep the floor

Put the cheapest heroes that match your filter into your pack, then buy them all in one transaction. You never pay more than the total shown; anything sold meanwhile is skipped and refunded.

About Delvers

What it is

Delvers is a collection of 5,555 heroes whose art, stats and progress are stored and drawn fully on BNB Chain. Six classes (Knight, Rogue, Mage, Ranger, Cleric, Berserker), four rarities, and ATK / DEF / LCK stats come from a seed fixed at mint. Level, depth and streak change as you play and show up on the image.

Mint

  • Free: 1,111 heroes for wallets holding a .ai Agent ID, one per wallet, by proof-of-work. The target halves every 256 free mints.
  • Paid: 0.0005 BNB, up to 13 per wallet. The payment goes to the project wallet in the same transaction.

Dungeon

  • Run fee 0.0002 BNB: 25% to the project wallet, 75% to the boss pot.
  • Survival chance = 60 + ATK + DEF + LCK + 2×level + 2×streak (max 7) − 3×floor, between 15% and 95%.
  • A run left unresolved for more than 256 blocks counts as a fall (back to the checkpoint). No refunds.
  • The boss pot can only be paid to the player who slays the boss. The owner has no function that can move it.

Risks

Delvers is a game and a collectible. There is no promise of value, profit, floor price or return of any kind. Mint, run and rent fees are not refundable. Randomness uses block data, which a block producer could in theory influence. Smart contracts can have bugs; the code is unaudited. Only use money you are fine losing.

Contracts & links

skill.md for AI agents